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  • Use Intrinsic Motivators to Make Game-based Learning Fun
  • Mobile Learning Content Best Practices
  • How Experience API (xAPI) - Tin Can API Tracks Informal Learning
  • How to Use Gamfication for ELearning
  • Collaborative eLearning and Instructional Design Dos and Don’ts
  • Corporate Training Trends: How Employees Can Reach Productivity Goals
  • How Do Serious Games Boost Learning
  • The Benefits of Learning Simulations for Corporations
  • How to Get Your Chief Learning Officer to Buy-In For Training Ideas
  • Personal Learning Paths Offer a Richer Experience for eLearning
  • The Corporate Trainers’ Guide to Game Based Learning
  • How to Drive Higher Employee Participation
  • Creating Effective Global Learning for Today’s Workers
  • The Gamification of Learning and How it Challenges Engagement
  • How Businesses Can Fix the Employee Knowledge Gap
  • Important eLearning Facts and Stats for Business Insights
  • E-Learning Specialist: What’s Your Perspective? Key Players For Development!
  • Toward the Goal of Creating Better and More Effective E-Learning
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  • Personal Learning Paths for eLearning
  • Corporate Learning - Best Practices for the Use of Gamification
  • What’s the Best Way to Measure E-Learning Effectiveness?
  • Do You Know What You Need in Your Online Training?
  • TinCan API and Why it Matters to Learning Professionals
  • Let's Avoid These 5 Mistakes in E-Learning Development in 2016
  • Behavior Change – The Real Goal of eLearning
  • Serious Games or Simulations: What’s the Better Training Approach for Your Organization
  • 7 Ways to Expand Your Corporate E-Learning Participation Rates
  • Learning is Becoming More Mobile & More Social
  • Designing Digitally, Inc. chosen for the 2015 Top 20 Gamification Companies List by Training Industry back to back years.
  • Business Simulation Training
  • Measuring Effectiveness in Serious Games: What Works Best
  • Mobile Serious Game Development Considerations
  • Designing Digitally, Inc. selected as one of the Top 10 eLearning Content Development Companies
  • Business Simulation Training
  • E-Learning vs. Really Good E-Learning
  • Marketing Your Online Training Internally - Tips and Tricks
  • Serious Games - How Learning Can Be Not So Serious
  • Corporate Gamification: How Businesses Can Engage Workers
  • M-Learning vs. E-Learning: Is There Really A Difference?
  • How Narrative Enhances Serious Games Training
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  • NFL Teams Using Virtual Reality to Up Their Game
  • Freedom to Fail in Corporate Training
  • Enhance eLearning Experiences with Vibrant Color Palettes
  • How to Ensure a Great Serious Game Experience
  • Why Your Company Needs Performance Support Now!

OUR LATEST POSTS

 

E-Learning

gamification
Gamification is an effective way to promote a brand or product with the help of engaging meta games. The idea is to make these games accessible to people who are not familiar with the traditional gaming demographic. Once the audience is hooked on the concept of gaming, companies can be assured of...
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06.06.2016

Serious Games

Boosting
Serious games are being deemed by analysts as the next big wave of technology meditated learning. The innovative concept of game based learning is built around the ideas of game mechanics; taking the principles that make playing games so enticing, and incorporating them in a learning context to...
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18.05.2016

Training Simulations

xAPI
Organizations can break free of the restrictions that learning management systems dictate and release learners to experience learning beyond the classroom. Learning doesn’t need to take place solely in front of a computer screen and keyboard. A system that tracks learning can take informal, social...
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13.06.2016

Mobile Learning

Mobile Devices for Mobile Learning
If you simply open the App Store on your phone, you will find there is absolutely no end to applications and new ones are being released as you read this article. If you are struggling with something, chances are “there is an app for it.” Despite the strong population of apps, few make an...
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20.06.2016