Download our white papers to learn more about industry trends, terminology, approaches, and best practices. These free resources will also share Designing Digitally, Inc.’s perspective in the constantly-evolving field of learning and development. If you have any questions or would like to schedule time to speak with one of our Learning Solution Specialists about your training goals, contact us today!
From college students to company employees, people around the world are increasingly embracing eLearning. In fact, a report in 2014 released by Global Industry Analysts, Inc. (GIA) projects that the global eLearning industry will top $230 billion by 2020. Download the white paper to learn more about eLearning in business.get your free copy
Training has always been an essential aspect of successful business operations, but it has become increasingly clear that training philosophies and standards have not adequately evolved over time. Fortunately, serious games and training simulations have emerged to aid in educating a rapidly evolving workforce. Check out this white paper for more info!get your free copy
Although the primary objective of Gamification isn’t for learners to just have fun, it is used to help change the behavior of a learner by making the learning experience fun. Gamification can be applied in a wide variety of settings that include eLearning, employee training, and website conversion. This whitepaper discusses how gamification can be used effectively in your workplace.get your free copy
There are many reasons why so many organizations have made the transition from traditional training towards online training programs. But how do you know what questions need to be asked during the process? This white paper outlines the most important questions employers need to ask when making the change. Why and how will your organization benefit from online learning? Download the white paper... get your free copy
Serious games are games that are designed with the intention of improving some specific characteristic of learning. They are used in areas of military training, corporate education, health care, and can be made applicable to almost every field. Some forms of serious games are now available at the entry level of elementary education. Serious games are different from their casual counterparts as... get your free copy