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The types of technology that most people have at their fingertips today are vast. From smartphones to tablets, laptops, and desktops, Macs and PCs, there are a number of options.
The challenge for elearning developers today is designing games that will work just as well on a PC as they do on a smartphone. But it’s a necessary challenge because a desktop computer is no longer the only way that most people access the internet. Emails, text messages, and other communications are more easily done using a portable, smaller device that’s always available, like their smartphones and tablets.
A learning game isn’t going to work to its fullest potential if it can’t be accessed on different devices. A game that can be started on a PC and then continued later on a tablet provides a continuity and ease that make elearning games truly great avenues for learning.
Here are some considerations for developers to think about:
Elearning developers benefit from creating games that can be accessed on multiple devices by opening up their services to a wider market. The client wins by being able to offer a learning experience to their team of employees that will be compatible with whatever devices they use. The consumer wins because they will benefit from the increased knowledge and preparedness of the company representatives they work with.
Mobile devices are capable for so much more than texting and sending pictures in today’s world. Real business and real learning are happening from the smartphones people carry in their pockets. It only makes sense for elearning developers to encompass all types of technology.