Game-Based Learning is a Game Changer in Corporate Training

The game-based learning market reached $3.2 billion in 2017 and is expected to hit $8.1 billion by 2022. Corporations are seeing the benefits of teaching through games. As a result, they are shifting their training budgets to allow for innovative gaming experiences. Research from the UC-Denver Business School shows learners who participated in game-based learning acquired higher skill-based knowledge, more factual knowledge, and greater retention than those who received training through alternative methods. 

The facts and statistics are hard to ignore. Is your organization using game-based learning yet? Download this complimentary white paper now to learn more about what game-based learning is, why it is effective, how to start implementing it, and how to combat common objections. 

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