Custom eLearning, Serious Games, Training Simulations & Mobile Learning Development
White Papers
Virtual Reality Whitepaper - VR for Corporate Training

Virtual Reality - Changing The Corporate Learning Experience

Virtual reality is something that is here to stay and revolutionize the way you work and learn. The concept of VR may not be new but the technology that powers it is. The main aim of this technology is to improve your lives. VR offers full sensory immersion that is a sensory treat. How would you feel if you could take a test drive without having to visit the dealer? Or try out new clothes without having to leave the house? Mind-blowing, right? VR can make this possible with its fully immersive capabilities.

The development of VR Serious Games has provided numerous clients with a learn-by-doing experience that can be used as stand-alone training or in conjunction with Instructor Led Training. It can also be a fun learning experience for future new hires at the organization when looking at onboarding initiatives. It’s important to implement a VR Serious Game the right way, using the best practices from Designing Digitally, Inc. Within this white paper are tips and tricks to ensure that the investment isn’t wasted on an ineffective VR Serious Game that would cost the company money with little retention of learning… Download our whitepaper to learn more!

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eLearning

elearning
Employee A: “Hey, how did you like the new cybersecurity course?”Employee B: “There is a new course on cybersecurity? Where? I am clueless.”Employee A: “It was launched last Friday. Did you not get an email?”Employee B: “ Oh, those type of emails go to my spam folder.”This kind of water cooler...
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10.18.2018

Serious Games

Gamification, Serious Games, and Simulations: What’s the Difference?
Gamification has become a buzzword in the past decade. Long ago, games had a negative connotation in the world of corporate training. But now, gamified learning is the most sought-after method of training. Let’s explore the differences between Gamification, Simulations, and Serious Games.
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10.17.2018

Training Simulations

Simulation Traning
Our employees are our greatest asset." The refrain is so common it has become cliche. Companies often say it but rarely live up to it. All too often, training is seen as too expensive, too time-consuming, or just not worth it. Statistics say otherwise, though, with training experts showing 10%...
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10.15.2018

Mobile Learning

gamification in learning
In a recent report, Forrester forecasted that the usage of mobile devices globally is going to reach over 5 billion users by 2022. This startling statistic is just further proof that mobile devices have become essential elements of our everyday lives. With the continued adoption of mobile devices...
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10.10.2018