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Most theories have a divided audience. There is a group that thinks the theory is correct, and a group that doesn’t.
Elearning games are no different. There are those who think games have no place in education and that they simply don’t work. On the other side are those who stand by the efficacy and place of elearning games as valid educational experiences.
One would think the data could simply be analyzed and the case would be closed, but it isn’t that easy. Different people interpret data in disparate ways.
Despite the controversy, elearning games do indeed work.
Before continuing, there is a form of disclaimer that needs to be kept in mind: no games work for all people, all the time, in all circumstances. To imply otherwise would be foolish and disingenuous.
Now that the disclaimer has been stated, it’s time to delve into why elearning games are effective teaching tools.
Well-designed elearning games will incorporate all of the elements discussed above to provide a learning experience that is comprehensive and effective.
Corporate training programs that involve elearning games are preparing their employees in the best way to handle the situations that arise in the course of their job. The employees are more likely to be able to implement what they have learned after having been trained through elearning games.