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Using Bloom's Taxonomy in eLearning development has bridged the gap between the knowledge learners acquire and the application of said knowledge. Benjamin Bloom did not singlehandedly develop this learning evaluation system. It was named after him following a series of conferences conducted with the purpose of unifying and informing educators on the design of learning curriculums and assessments. As such, Bloom's Taxonomy system is still widely used in education today and has infiltrated the eLearning realm and workplace training field as well.
Bloom's Taxonomy is an educational model used to classify employee training objectives. It consists of three hierarchical models that form the basis of the employee reasoning skills pyramid used in traditional and online courses. Determining employee learning objectives with Bloom's Taxonomy means covering the six levels described in the cognitive domain of this system.
As mentioned, there are three domains that form the base of Bloom's Taxonomy classification system.
The Cognitive Domain
Knowledge-based and contains six levels of learning objectives
Contains six levels: knowledge, comprehension, application, analysis, synthesis, evaluation
Most often used in education and corporate training
The Affective Domain
Emotion-based and observes learner recognition and growth on emotion, attitude, and feeling levels
Contains five levels: receiving, responding, valuing, organizing, characterizing
Evaluates people's emotional reactions and empathy towards other living beings
The Psychomotor Domain
Action-based and focuses on changing and improving behavior and skills
Contains seven levels: perception, set, guided response, mechanism, complex overt response, adaptation, origination
Focused on physical ability and tool/object manipulation
Improving employee learning with Bloom’s Taxonomy involves going through the six aforementioned levels. The levels get more difficult as you go and combine concepts like recall and recognition.
At this level, the learner doesn't necessarily need to understand the concepts, facts, and terms they are covering. The idea is to recognize and remember items and other small bits of information before moving on to the next level. This level sits at the bottom of Bloom's pyramid and usually takes the longest to cover.
At this stage, learners need to apply the acquired knowledge towards problem-solving new situations.
Things get more complex at the analysis level since the learner is required to break down and examine the information they are learning. Employees analyze the elements, find connections between them, and organize them by how they relate to each other.
Here, learners need to pull elements together to build new structures or patterns. This stage involves producing a new communication, plan, or group of actions.
Bloom's Taxonomy can help improve employee learning objectives because it can help employee training developers identify the stages employees need to go through to learn new things. Understanding these stages will allow course developers and instructional designers to create more efficient training programs.
Still, going through this process for each course or department can be time-consuming and expensive. The easiest method would be to first identify four employee skill levels and then define the objectives, keeping in mind the need for personalized learning paths. In essence, you're looking at specific job roles, the level of skill for each employee, and determining the learning objectives based on employee skill and knowledge gaps. The method needed for efficient content delivery will become apparent during this process. The depth of the content provided will also get chiseled out by using this taxonomy method.
Bloom's Taxonomy brings knowledge and application together. It moves away from the one-size-fits-all approach of traditional teaching and allows valuable personalized learning paths to flourish. If you're interested in bridging the gap between employee knowledge and how they apply it on the job, get in touch and we'll happily offer a free consultation. Our eLearning professionals can create custom games and applications to help you reach your business and employee growth goals.