Custom eLearning, Serious Games, Training Simulations & Mobile Learning Development
Infographics

Free infographics 

 

We improve the overall training goals of every organization by assisting in the evaluation of content and determining the most effective way to deliver the needed information. During those evaluations, and also at the completion of these custom learning experiences, we have outcomes that may or may not be able to be shared with the general public.

We are a strong believer that sharing is caring within our industry,therefore, the team has designed and developed multiple infographics to illustrate our research from the industry and our own training experiences. We believe these to be best practices throughout the industry and hope they provide assistance in determining the most effective training methods for your organization, regardless of who you select as a development partner. If you would like to discuss any of these topics in detail, please contact us today!

eLearning
Mobile Learning
Serious Games
Training Simulations
Instructor Led Training To eLearning

Why Convert From Instructor Led Training To eLearning

Many corporate training managers have been working with Instructor Led training for many years with the core of their subject matter being held and passed along by several or many individuals in a format that has slowly become problematic for them. The question that eLearning developers hear often is what is the difference? Why should I look at converting or changing my current training?

The answer has several reasons, starting with cost. For many organizations, the financial expense to train their employees in-house or by a professional trainer can add up fast, with only limited effectiveness. They want behavior change and retention of the content. This infographic will show the cost differences in converting that training over to engaging, interactive eLearning that provides a return on investment that can outweigh traditional training.

Another key and forgotten reason to transition your instructor led training to eLearning is the many missed hours and opportunities that your employees cannot provide to you if they are using hours of time inside a classroom. This infographic will provide the ways that not only can you get back those lost moments and needed man hours but ways to improve your organization with moving forward to better training! Fill out the form with your details to get a copy of this infographic.

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Virtual Reality Predictions and Adapation

Virtual Reality Training Adaptation Rates and Predictions

Virtual Reality is a rapidly growing industry, currently dominated by companies including Samsung, Facebook, Google, Microsoft, HTC, and Sony. Each of these companies has a VR or AR device currently on the market, all ranging in cost. It is estimated that by 2020, 52 million head-mounted devices will be used in the US.

Virtual Reality is expected to be a $25 billion industry by 2021. The VR industry is primarily comprised of gaming and hardware, but is also prevalent in film, theme parks, and niche markets, as well. VR has been breaking barriers across a wide variety of business aspects including training, advertising, customer service, leadership, product design, and much more. As popularity grows and greater accessibility gives more exposure to this new technology, VR will allow for more breakthroughs in gaming, training, and entertainment.

Virtual Reality is now here to stay in our society, and VR will continue to be adapted as our culture accepts it as a medium for digital technologies and immersion. As this takes place, training in the workplace will evolve and change, incorporating the use of VR training simulations and serious games. This infographic explains the current adaptation rates, and provides predictions to what will take place within the short and long term life cycle of virtual reality in the workplace. Fill out the form with your details to get a copy of this infographic.

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mLearning Infographic

Mobile Device Adaption - Stats & Facts - mLearning

Mobile Learning, or mLearning, is quickly becoming a large component of training delivery for various industries and organizations. With new generations entering the workforce, who are highly immersed in using smartphones, the learning landscape will dramatically change in the near future. These new employees entering the workplace are innovative, mobile, and constantly learning new technologies using their devices. Mobile training allows for learning that is presented in the most effective way for their learning needs. The adoption of mobile devices is on the rise, which is why the use of mLearning for corporate training is here to stay. Download our “Mobile Adaptation Rates - Stats & Facts” infographic to show many reasons why mobile learning is a beneficial solution and should be implemented at your organization today!

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Corporate Gamification Statistics

Gamification Statistics - Survey Data, Elements, Statistics, and Growth

People often ask “what is Gamification?” Gamification is adding game-like mechanics to non-game experiences in order to achieve a specific behavior and motivate learners. This does not necessarily mean you are having your learners play games. What it does mean, however, is you are taking motivational elements from games, such as badges or achievements, and incorporating them to encourage your learners to perform a specific behavior. When utilizing gamification, learners are more driven to accomplish a task because of the interaction and entertainment during the learning experience.

An example of this in a web-based training application would be awarding learners badges for completing sections of training, and posting their scores to a leaderboard. These actions encourage learners and keep them engaged. Download this infographic now to learn more about gamification statistics and gain insight on both the current and future outlook of Gamification!

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Serious Game Developer

Why Serious Games are the future of Corporate Training

Video games have become the primary and core form of entertainment used by Millennials, and are only expected to grow in the future. This means that video games have surpassed any other form of entertainment within the idea of having fun for an entire generation. Because of this, corporate learning is integrating gamification and serious games into our training experiences, increasing engagement and knowledge retention in the learners. . In addition, ss we continue to have professions that revolve specifically around playing,, creating , and promoting video games, there will be even more adoption of these tools seen, which can be utilized for various industries and objectives.

Find out more about the use of video games in society and how it applies to the audiences that we build serious games for. In addition, learn about different genres of video games and the interests of each demographic that plays themby downloading “Why Serious Games are the Future of Corporate Training” now!

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Best Practices in Instructional Design of Serious Games Infographic

Best Practices in Instructional Design of Serious Games

Serious Games are meant to be fun. It isn’t difficult to create an activity that’s entertaining, but it is difficult to ensure the learner overcomes challenges during the learning experience. It gets a bit harder when the discussion turns to serious games for corporate training. Serious games definitely have a fun factor, but in order to be effective, they have to incorporate much more as well. Serious games benefit an organization because they have the ability to engage learners as they acquire the knowledge necessary to be highly effective in their specific role.

Well-designed games have revolutionized the learning experience. The key to success of serious game development is the proper setup and design. A serious game that isn’t well-developed or properly thought out won’t deliver the desired results.

Before diving into building a Serious Games it is a good idea to take a step back and review the best practices of doing so. This infographic provides the opportunity to do just that! Download now to obtain the best practices of instructional design in Serious Games.

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What does it take to build a successful E-learning infographc

What does it take to build successful eLearning

Building successful eLearning is more than just taking your training online. What does it take in time, energy, and staffing to make an effective learning experience that will provide you with a positive return on your investment? All of these factors are important considerations and need to be determined to properly identify the best approach for your eLearning development. This infographic breaks down this information and provides you with bite size chunks of data regarding each level of learning and production output. It also provides you with the needed information for successful resource allocation to particular staff members to ensure that each eLearning experience is going to provide an effective outcome for you and your organization. Download this infographic now to learn what is needed in order to build a successful eLearning project for your organization!

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